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Ad Infinitum Review

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Hey all the weekend has passed, and it’s been a very long weekend, or short depending on how much fun you’ve had. My weekend just flew by, however I’m back with another game to review called Ad Infinitum.

Ad Infinitum is a survival horror game that sees you play as a German soldier Paul von Schmidt, you start of trapped within the horrific trenches which are surrounding your family’s home where each member has been tormented by the ongoing war. “I’ve have to say a great opening scene to open up the game…..”

The war itself creates and nice backdrop and sets the scene for how the game is put together and creates a spooky feel toward how the game feels and sounds, you’ll find plenty of earie sounds and shapes while you investigate your family home which you wake up in, first thing is to figure out was it a dream or was it real.

You’ll need to start and go through various notes left around your home, solving puzzles, and sorting and looking through your family’s horded crap, you’ll soon need to figure out and piece together what everyone has been through and how they’ve been effected, along with their struggles and the reasons why their relationships have gone the way they went.

Once you’ve done so, you’re then sent back to the trenches to confront their demons, and can choose to either let them live or die.

Ad Infinitum is a story-based game and you’ll be presented with choices which will help you progress throughout the game and learning about your family’s traumas.

The game and story are broken down into four chapters and each one starts in a spooky house (Schmidt family house) where you will have to investigate and experience a every changing household either that or I just get lost every five mins, not gonna lie i seem to get lost playing most games.

You will have to learn how to move and fix objects in the house by collecting items to help you progress through the games maze, most of the puzzles are quite simple you’ll need to use various items like a giant cog or a candle which I will be honest learning the lay out of the house will be the hardest part of the game… as there isn’t a map or directional help tool.

Ad Infinitum looks good from the start but if I’m honest it felt a little slow and unresponsive with the first playing scene, we’ve all played games where the movement is just not what it should be sadly this game is the same when it comes to the controls, after awhile you do seem to get better and understand the play style maybe that was the style the creator was going for.

Having said that, this game once you’ve dusted of the minor issues this is a truly good game, I love the way you have to avoid a creature or a ghostly figure by crawling or hiding out of sight and vision, the tension is there when you have to navigate over broken cans or bottles, this is where you need to make as little noise so that you will not be detected. There really is a good lot of tension which you’ll need to keep your wits about you to stay alive.

Final thoughts….

Every game is worth a play but for just under £34.99 its actually not a bad little game, the sound and the way the game makes your hairs stand up in my eyes is worth the pocket change alone.

Peace out…

Ad Infinitum

Colin Cashin

Gameplay
60%
Engagement
40%
Graphics
60%
Sound
80%
Value
70%

Summary

Ad Infinitum looks good from the start but if I’m honest it felt a little slow and unresponsive with the first playing scene, we’ve all played games where the movement is just not what it should be sadly this game is the same when it comes to the controls, after awhile you do seem to get better and understand the play style.

62%

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