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Third-Person Platform Fighter ‘Divine Knockout’
Launches Cross-Platform on December 6

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First gameplay trailer shows mythical multiplayer mayhem

Red Beard Games® and publisher Hi-Rez® have announced their new third-person platform brawler Divine Knockout (DKO) will launch on PC, PlayStation and Xbox on December 6. The Founders Edition (including the full game, 8 Gods, cosmetics and a special bonus for SMITE) will be available along with the Ultimate Edition, unlocking even more Gods and cosmetics.

Set in a vibrant stylised world of gods and mythology, Divine Knockout is gaming’s first third-person platform fighter. Hurl boulders as Hercules, swing Excalibur as King Arthur, or wield Mjolnir as Thor. Best of all: You can unleash each god’s devastating abilities at the push of a button.

Get a fresh perspective in the first gameplay trailer.

Inspired by classic 2D brawlers, DKO shifts the combat to third-person 3D – bringing us right into the heart of the action. Players damage enemies to make them vulnerable, then knock them out of the arena with a mighty blow! 

Each arena features a different deadly mechanic that players must master to win. Some maps crumble over time, while others feature tricky traps.

DKO launches with full cross-play and cross-progression on all platforms. 

This means that from December 6, for all game modes – including Knockout, King of the Hill, Coin Blitz and Oddball – all DKO players will be able to play with their friends on any platform, plus have their progress and purchases transferred to wherever they are.

DKO is a world of expressive characters and destructible environments”, says Alexandre Grimonpont, Executive Producer at Red Beard Games“Whether duelling 1v1 and 2v2 or experiencing 3v3 Arcade mode adventures across different maps and game modes, DKO is full of hype moments, impactful abilities, big ultimates, play-making moves and close calls. It’s a blast as a party game, and a competitive sweat-fest!”.

“We wanted everyone – no matter their skill level – to be able to hop in and play”, says Alex Cantatore, VP of Publishing“Each god in DKO has a unique move set, with each ability mapped to a single button. Players can unleash devastating abilities with one press; no confusing combos required. DKO is all about timing, positioning and moment-to-moment choices – not button complexity. Hurl boulders as Hercules, unleash the might of Excalibur and wield Mjolnir with ease”.

The game launches worldwide across all these platforms on December 6.

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